New dev video log is up. This time I show off a bunch of fixes and upgrades I’ve made to the demo. There are a few mechanics that got changed and redesigning how we handle the game’s difficulty modes.
For all the little updates and day to day dev of Hardline Gunner, I’ve started a devlog on TigSource. Here I can just post whatever is going on, no matter how large or small. So the new place to follow the development, make comments and ask questions is the TigSource DevLog. Check it out.
I’m really bad at keeping to my blog post schedule and think that maybe just grabbing the mic, recording my screen and chatting about Hardline Gunner and the dev process may be something I can finally stick to.
This first dev log just covers an intro to the game and the basic mechanics that the player will need to master to become a badass. I would like to use these video dev logs to cover coding, level design, design decisions, answer feedback or show off features. I’m still getting used to the whole talking to nobody thing that comes with recording these videos so I guess practice will make perfect eventually.
Here is the Hardline Gunner Dev Log 001 – Basic Mechanics video, Check it out.